- ADEOTI Aderemi Akinwale
- DOI: 10.5281/zenodo.17875977
- GAS Journal of Education and Literature (GASJEL)
It was observed that despite the effectiveness of gamification as an innovative pedagogical approach for early childhood education, many preschools learning environments continue to rely heavily on traditional, teacher-centred methods that may not adequately stimulate young children’s motivation, engagement, and active learning. Therefore, this study investigated the effect of effects of Gamification on pre-schoolers’ motivation, engagement and learning outcomes in Kwara South District. This study adopted the pre-test-post-test Quasi-experimental research design. A stratified random sampling technique was selected four pre-schoolers’ classes (One class from each school). The Checklist for Pre-schoolers Motivation(CPM), Checklist for Pre-schoolers Engagement(CPE), and Checklist for pre-schoolers’ Learning outcomes (CPLO) were used to obtain pre-test and post-test scores. Pearson Product Moment Correlation (PPMC) was used to establish the reliability coefficient of the instruments at 0.70, 0.83, and 0.75. The treatment lasted for six weeks and was carried out by the researcher and the research assistants. The procedure adopted was to observe the pre-schoolers’ activities before the treatment began. After this, those in the experimental group were taught using gamification, and the control group were taught using a conventional method. After the teaching and learning exercises, the two groups administered the test again. Data collected were analysed using Analysis of Covariance (ANCOVA). All the hypotheses were tested at a 0.05 level of significance. It was found among others that There was significant effect of gamification on pre-schoolers’ motivation, engagement, and learning outcomes in kwara south district (F (1; 61) = 40.481, P < 0.05). It was concluded based on the discussion of this study that the overall, the findings of this study demonstrated that gamification exerts a significant and positive influence on pre-schoolers’ motivation, engagement, and learning outcomes. It was recommended among others that early childhood educators should adopt structured gamified learning tools such as reward systems, digital games, badges, and interactive tasks as part of daily instruction. This will help sustain learners’ interest and improve their overall performance.

